University of Utah
Entertainment Arts & Engineering
The University of Utah’s Entertainment Arts and Engineering (EAE) program is seeking to hire a teaching faculty member at the rank of assistant professor (lecturer), beginning Fall 2020. This is a Career-Line Faculty position (research optional, non-tenure track) within the University’s structure intended to be a long-term position with a renewable contract and multi-year appointments.
EAE is looking to hire a Game Engineering candidate with an interest and knowledge in the technical and/or engineering aspects of game development such as: game engines, game architecture, gameplay programming, systems engineering, game AI, virtual reality, game tools development, game networking, game graphics, and game hardware. Experience in game development with industry-standard tools, platforms, and processes (e.g. agile, scrum, etc.) is highly desirable.
Candidates must hold a terminal degree in a technical field (e.g. PhD in Computer Science, Informatics). The successful candidate will be passionate about teaching the diversity of students within EAE and the University of Utah. Responsibilities include teaching technically-oriented undergraduate and graduate courses as well as project-based studio courses, often in collaboration with other EAE faculty. We are also excited about candidates who are, or want to be, active in game development broadly construed (e.g. indie, AAA, experimental, etc.). The faculty member is expected to perform university and professional service.
If you are interested in teaching the next generation’s leaders in games and interactive entertainment, we strongly encourage you to apply.
The University of Utah’s EAE Program is a world leader in games education, with top-ranked programs at both the undergraduate and graduate levels. Founded in 2007, EAE is a teaching program centered on the discipline of games, with its programs consistently ranked in the top ten worldwide by Princeton Review since 2013. EAE programs were ranked #1 in the world in 2013, 2015 and 2016. The EAE faculty includes artists, computer scientists, designers, games studies scholars, and social scientists who work together to design and teach our courses. This diversity of background in our faculty is one of the core elements of our students’ experiences.
The University of Utah is a Carnegie Research I institution located in Salt Lake City, the hub of a large metropolitan area with excellent cultural and recreational opportunities. Additionally, a vibrant local game development community offers opportunities for interesting collaborations. In their 2016 report on the videogame industry in the US, the Entertainment Software Association (ESA) described Utah as the 2nd best-performing state for growth in the game industry since 2013. Further information about EAE and our current faculty can be found at https://games.utah.edu/about-eae/.
Interested candidates should provide a cover letter, curriculum vitae, teaching statement, and names and contact information for at least three references to be considered. Evidence of teaching effectiveness is strongly recommended if available. Applications must be submitted on-line.
Review of applications will begin immediately. Applications received by December 1, 2019, will receive full consideration. EAE is especially interested in qualified candidates who can contribute to the diversity of our academic community.
We strongly encourage underrepresented minority and women candidates to apply. https://utah.peopleadmin.com/postings/98772