University of Utah
Entertainment Arts & Engineering
The University of Utah Entertainment Arts and Engineering Program (EAE) is undergoing remarkable growth in its scholarly and academic efforts in Games and has multiple career-line (lecturing), tenure track, and tenured faculty positions available at its campus in Salt Lake City, UT. Applications are welcome from all areas of games teaching, research, scholarship and creative activity. We especially welcome applicants whose scholarship and service further EAE’s goals around diversity and inclusion.
The University of Utah’s EAE Program is a world leader in games education, with consistently top-ranked programs at both the undergraduate and graduate levels. The EAE faculty includes artists, computer scientists, designers, games studies scholars, and social scientists who collaborate to conduct scholarly research and teach courses in game-related disciplines. EAE has received significant new support from the College of Engineering and is in the process of building major new program strengths in both teaching and research/creative scholarship. If you are interested in joining us to create ideas that advance our understanding of games, to share those ideas with our students, our community, and society, and to apply those ideas to change society for the better, we strongly encourage you to apply.
EAE values interdisciplinary approaches to research and education, and strongly advances collaboration across the University of Utah campus. For example, EAE has a joint degree with the David Eccles School of Business and supports an emphasis in games within the School of Computing’s BS in Computer Science. EAE shares faculty with the Departments of Philosophy and Population Health Sciences, as well as with the Kahlert School of Computing. It has ongoing collaborations in teaching and research with the College of Education, the Department of English, the School of Medicine, as well as other campus partners. Additionally, EAE maintains strong collaborations with a vibrant local game development community and other significant game industry-wide partners.
The University of Utah is a Carnegie Research I institution located in Salt Lake City nestled in the foothills of the Wasatch Mountains. With an enrollment of 33,700 students, it is the flagship university for the state of Utah. The university administration provides strong support for faculty research and teaching in the EAE Program. The University of Utah’s Entertainment Arts and Engineering Program is committed to recruiting, welcoming, and supporting a diverse community of undergrad and graduate students, postdocs, scientists, staff, and faculty (see https://games.utah.edu/equity-diversity-inclusion/ for EAE’s ongoing activities to advance EDI in our community). We encourage applications from members of any marginalized or historically underrepresented groups and from candidates who can contribute, through their research, teaching, and/or service, to the diversity and excellence of our academic community. The program also values candidates who have experience working in settings with students from diverse backgrounds and possess a strong commitment to improving access to higher education for historically underrepresented students.
Applicants for associate professor, tenure-line positions must hold a Ph.D. in a games-related field, have an established international reputation, and have demonstrated exceptional impact, scholarly productivity, and leadership. Applicants for assistant professor, tenure-line positions must hold a Ph.D. in a games-related field and demonstrate potential for the same level of impact, productivity, and leadership. Candidates are also expected to demonstrate an exceptional commitment to the teaching and mentoring of undergraduate and graduate students. Application materials for either rank must include a cover letter, research statement, teaching statement, curriculum vitae, and the contact information of at least three references. We also require a one-page statement that describes how the candidate will contribute to fostering an inclusive research and teaching environment in the Entertainment Arts and Engineering Program.
Applicants for career-line, lecturing positions must hold a terminal degree in a games-related field (e.g., Ph.D. in computer science, MFA in Art). Successful candidates are expected to teach undergraduate and masters-level graduate courses. Candidates are also expected to contribute to university and professional service. Research and creative activity are appreciated but not required. Application materials must include a cover letter, teaching statement, curriculum vitae, the contact information of at least three references, and, if available, evidence of teaching effectiveness. We also require a one-page statement that describes how the candidate will contribute to fostering an inclusive research and teaching environment in the Entertainment Arts and Engineering Program.
To apply for the tenure-line assistant professor or associate professor positions: https://utah.peopleadmin.com/postings/141912
To apply for the career-line assistant professor positions: https://utah.peopleadmin.com/postings/141936
Interested applicants can also visit https://games.utah.edu/job-listings/ for more information on the positions and the role they will play in the growth of our program on campus and beyond.
Applications must be submitted on-line. To ensure full consideration, applications should be received by December 31, 2022, but will continue to be accepted until all positions are filled.